AI Insights · Timothy · October 2022
Top 5 Entertainment Mascot Games in the Netherlands: Q3 2022 Performance
Discover the performance of the top 5 entertainment mascot games in the Netherlands during Q3 2022, including weekly downloads, revenue, and active users.
In the third quarter of 2022, the top 5 entertainment mascot games in the Netherlands showcased varied performance metrics across downloads, revenue, and active users. Here’s a detailed look at how each app fared, based on data from Sensor Tower.
Angry Birds Dream Blast
Weekly Revenue: The game saw a peak in weekly revenue at approximately $6.7K during the week of September 19. Earlier in the quarter, the revenue fluctuated, starting at $3.9K and ending at $6.1K by the last week of September.
Weekly Downloads: Downloads showed a significant upward trend, beginning at 390 in late June and reaching a high of 2.7K in the final week of September.
Weekly Active Users: Active users steadily increased from 10.4K at the start of the quarter to 13.6K by the end of September, indicating growing user engagement.
Disney Emoji Blitz Game
Weekly Revenue: Revenue for this game varied, peaking at $2K in the last week of June and seeing a low of $1K in mid-September, before closing the quarter at $1.6K.
Weekly Downloads: Downloads remained relatively stable, with a notable increase to 974 in the week of September 12, before stabilizing around 400 towards the end of the quarter.
Weekly Active Users: Active users showed a slight increase towards mid-September, reaching 2.1K, before dropping to 1.6K by the end of the quarter.
World of Peppa Pig: Kids Games
Weekly Revenue: Revenue remained consistent, fluctuating around the $600 mark, peaking at $654 in the last week of June, and ending the quarter at $549.
Weekly Downloads: Downloads saw a downward trend, starting at 1.2K in late June and gradually decreasing to 1K by the end of September, with a slight uptick to 1.2K in the final week.
Weekly Active Users: Active users had a slight decline, starting at 4.6K and ending the quarter at 4.6K, with minor fluctuations throughout the period.
MY LITTLE PONY: MAGIC PRINCESS
Weekly Revenue: Revenue saw a peak at $854 in the week of July 4, with a general decline throughout the quarter, ending at $241 in the last week of September.
Weekly Downloads: Downloads were relatively stable, with a slight increase to 515 in early August and ending the quarter at 458.
Weekly Active Users: Active users remained steady, around the 5K mark throughout the quarter, showing consistent user engagement.
Angry Birds Match 3
Weekly Revenue: Revenue had a modest increase, starting at $336 and peaking at $531 in late August, ending the quarter at $522.
Weekly Downloads: Downloads were minimal, with sporadic increases, peaking at 21 in the last week of September.
For more detailed insights and data, visit Sensor Tower.